if you have a card in your pitch zone with cost [3 Resource] or greater
Set: Dynasty Finish: Cold Foil Type: Action Rarity: Majestic Class: Mechanologist Cost: 4 Power: 5 (Constructs resolve flipped as an item in the arena
where X is the number of Evos you have equipped
Set: Crucible of War Unlimited Edition: Unlimited Finish: Regular Type: Equipment Subtype: Chest Rarity: Legendary Class: Generic At the start of your turn
Set: Everfest Edition: 1st Edition Finish: Cold Foil Type: Equipment Subtype: Head Rarity: Majestic Class: Illusionist Cost: 0 Power: 0 Instant - Destroy Crown of Reflection: Destroy target Illusionist aura you control
Metacarpus Node [CRU161] (Crucible of War) 1st Edition Cold Foil Art Sleeves if you have a cardSet: Crucible of War Edition: 1st Edition Finish: Cold Foil Type: Equipment Subtype: Arms Rarity: Majestic Class: Wizard Whenever you play a card with an effect that deals arcane damage, you may pay [1 Resource]. If you do, that effect deals that much arcane damage plus 1 and at the beginning of the end phase, destroy Metamarpus Node. Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1